At Polygon is where I learnt my trade of becoming a digital designer . A role that spanned from creating 3D designs and animations to creating NFT artworks for major brands including Flipkart, Disney, and Oppo. The hats I wore varied from content creation for marketing departments to producing the Copecast, A podcast by Polygon, showcasing versatility across different media platforms.
I embraced Polygon's unique style guidelines, often incorporating a playful, toy-like approach to modeling. My process started with brainstorming alongside a close-knit team, where initial sketches from 2D artists evolved into detailed 3D models using Blender and Spline while Unreal engine was utilized for creating virtual experiences. My toolkit also included Figma for collaboration, Adobe After Effects and Premiere Pro for video editing, Marvellous Designer for clothing design, and Substance Painter for texturing.
Feedback and collaboration have been crucial in my journey, with supportive managers and a team-oriented approach pushing my designs to their full potential. The full documentation encapsulates the breadth of my contributions, from Immersive Metaverse projects to engaging Social Media content and Sound design, reflecting my commitment to blending artistry with technology.